Slew-rate limiter with separate maximum increasing and decreasing rates.
Version: 1.2.0
License:
Included in Brickworks, which is:
Here you can download one or more example VST3 plugins for Windows, macOS and Linux. Source code of the audio engine(s) is included in the archive(s).
Description | Link |
---|---|
Slew-rate limiter | Download |
Module type: DSP
typedef struct bw_slew_lim_coeffs bw_slew_lim_coeffs;
Coefficients and related.
typedef struct bw_slew_lim_state bw_slew_lim_state;
Internal state and related.
static inline void bw_slew_lim_init(
bw_slew_lim_coeffs * BW_RESTRICT coeffs);
Initializes input parameter values in coeffs
.
static inline void bw_slew_lim_set_sample_rate(
bw_slew_lim_coeffs * BW_RESTRICT coeffs,
float sample_rate);
Sets the sample_rate
(Hz) value in coeffs
.
static inline void bw_slew_lim_reset_coeffs(
bw_slew_lim_coeffs * BW_RESTRICT coeffs);
Resets coefficients in coeffs
to assume their target values.
static inline float bw_slew_lim_reset_state(
const bw_slew_lim_coeffs * BW_RESTRICT coeffs,
bw_slew_lim_state * BW_RESTRICT state,
float x_0);
Resets the given state
to its initial values using the given coeffs
and the initial input value x_0
.
Returns the corresponding initial output value.
static inline void bw_slew_lim_reset_state_multi(
const bw_slew_lim_coeffs * BW_RESTRICT coeffs,
bw_slew_lim_state * BW_RESTRICT const * BW_RESTRICT state,
const float * x_0,
float * y_0,
size_t n_channels);
Resets each of the n_channels
state
s to its initial values using the given coeffs
and the corresponding initial input value in the x_0
array.
The corresponding initial output values are written into the y_0
array, if not BW_NULL
.
static inline void bw_slew_lim_update_coeffs_ctrl(
bw_slew_lim_coeffs * BW_RESTRICT coeffs);
Triggers control-rate update of coefficients in coeffs
.
static inline void bw_slew_lim_update_coeffs_audio(
bw_slew_lim_coeffs * BW_RESTRICT coeffs);
Triggers audio-rate update of coefficients in coeffs
.
static inline float bw_slew_lim_process1(
const bw_slew_lim_coeffs * BW_RESTRICT coeffs,
bw_slew_lim_state * BW_RESTRICT state,
float x);
static inline float bw_slew_lim_process1_up(
const bw_slew_lim_coeffs * BW_RESTRICT coeffs,
bw_slew_lim_state * BW_RESTRICT state,
float x);
static inline float bw_slew_lim_process1_down(
const bw_slew_lim_coeffs * BW_RESTRICT coeffs,
bw_slew_lim_state * BW_RESTRICT state,
float x);
static inline float bw_slew_lim_process1_none(
const bw_slew_lim_coeffs * BW_RESTRICT coeffs,
bw_slew_lim_state * BW_RESTRICT state,
float x);
These function process one input sample x
using coeffs
, while using and updating state
. They return the corresponding output sample.
In particular:
bw_slew_lim_process1()
assumes that both the maximum upgoing and downgoing variation rates are finite;bw_slew_lim_process1_up()
assumes that both the maximum upgoing variation rate is finite and the maximum downgoing variation rate is infinite;bw_slew_lim_process1_down()
assumes that both the maximum upgoing variation rate is infinite and the maximum downgoing variation rate is finite.bw_slew_lim_process1_none()
assumes that both the maximum upgoing and downgoing variation rates are infinite;Whether maximum upgoing and downgoing variation rates are actually infinite is unchecked even for debugging purposes.
static inline void bw_slew_lim_process(
bw_slew_lim_coeffs * BW_RESTRICT coeffs,
bw_slew_lim_state * BW_RESTRICT state,
const float * x,
float * y,
size_t n_samples);
Processes the first n_samples
of the input buffer x
and fills the first n_samples
of the output buffer y
, while using and updating both coeffs
and state
(control and audio rate).
y
may be BW_NULL
.
static inline void bw_slew_lim_process_multi(
bw_slew_lim_coeffs * BW_RESTRICT coeffs,
bw_slew_lim_state * BW_RESTRICT const * BW_RESTRICT state,
const float * const * x,
float * const * y,
size_t n_channels,
size_t n_samples);
Processes the first n_samples
of the n_channels
input buffers x
and fills the first n_samples
of the n_channels
output buffers y
, while using and updating both the common coeffs
and each of the n_channels
state
s (control and audio rate).
y
or any element of y
may be BW_NULL
.
static inline void bw_slew_lim_set_max_rate(
bw_slew_lim_coeffs * BW_RESTRICT coeffs,
float value);
Sets both the maximum increasing and decreasing variation rate to the given value
(1/s) in coeffs
.
value
represents the maximum variation per second and must be non-negative.
This is equivalent to calling both bw_slew_lim_set_max_inc_rate()
and bw_slew_lim_set_max_dec_rate()
with same coeffs
and value
.
Default value: INFINITY
.
static inline void bw_slew_lim_set_max_rate_up(
bw_slew_lim_coeffs * BW_RESTRICT coeffs,
float value);
Sets the maximum increasing variation rate to the given value
(1/s) in coeffs
.
value
represents the maximum variation per second and must be non-negative.
Default value: INFINITY
.
static inline void bw_slew_lim_set_max_rate_down(
bw_slew_lim_coeffs * BW_RESTRICT coeffs,
float value);
Sets the maximum decreasing variation rate to the given value
(1/s) in coeffs
.
value
represents the maximum variation per second and must be non-negative.
Default value: INFINITY
.
static inline float bw_slew_lim_get_y_z1(
const bw_slew_lim_state * BW_RESTRICT state);
Returns the last output sample as stored in state
.
static inline char bw_slew_lim_coeffs_is_valid(
const bw_slew_lim_coeffs * BW_RESTRICT coeffs);
Tries to determine whether coeffs
is valid and returns non-0
if it seems to be the case and 0
if it is certainly not. False positives are possible, false negatives are not.
coeffs
must at least point to a readable memory block of size greater than or equal to that of bw_slew_lim_coeffs
.
static inline char bw_slew_lim_state_is_valid(
const bw_slew_lim_coeffs * BW_RESTRICT coeffs,
const bw_slew_lim_state * BW_RESTRICT state);
Tries to determine whether state
is valid and returns non-0
if it seems to be the case and 0
if it is certainly not. False positives are possible, false negatives are not.
If coeffs
is not BW_NULL
extra cross-checks might be performed (state
is supposed to be associated to coeffs
).
state
must at least point to a readable memory block of size greater than or equal to that of bw_slew_lim_state
.
template<size_t N_CHANNELS>
class SlewLim {
public:
SlewLim();
void setSampleRate(
float sampleRate);
void reset(
float x0 = 0.f,
float * BW_RESTRICT y0 = nullptr);
# ifndef BW_CXX_NO_ARRAY
void reset(
float x0,
std::array<float, N_CHANNELS> * BW_RESTRICT y0);
# endif
void reset(
const float * x0,
float * y0 = nullptr);
# ifndef BW_CXX_NO_ARRAY
void reset(
std::array<float, N_CHANNELS> x0,
std::array<float, N_CHANNELS> * BW_RESTRICT y0 = nullptr);
# endif
void process(
const float * const * x,
float * const * y,
size_t nSamples);
# ifndef BW_CXX_NO_ARRAY
void process(
std::array<const float *, N_CHANNELS> x,
std::array<float *, N_CHANNELS> y,
size_t nSamples);
# endif
void setMaxRate(
float value);
void setMaxRateUp(
float value);
void setMaxRateDown(
float value);
float getYZ1(
size_t channel);
...
}
BW_INCLUDE_WITH_QUOTES
, BW_NO_CXX
, and BW_CXX_NO_EXTERN_C
.bw_slew_lim_process()
to bw_slew_lim_process_multi()
.bw_slew_lim_process_multi()
to ensure that buffers used for both input and output appear at the same channel indices.BW_NULL
and BW_CXX_NO_ARRAY
.bw_slew_lim_reset_state_multi()
and updated C++ API in this regard.bw_slew_lim_reset_state()
returns the initial output value.reset()
functions taking arrays as arguments.bw_slew_lim_process1_none()
.bw_slew_lim_process()
and bw_slew_lim_process_multi()
now use size_t
to count samples and channels.const
and BW_RESTRICT
specifiers to input arguments and implementation.process()
function taking C-style arrays as arguments.bw_slew_lim_init()
.bw_slew_lim_update_coeffs_audio()
.bw_slew_lim_process_multi()
.bw_slew_lim_process()
.